Failure, a difficult feeling that nevertheless occupies an essential place in videogame logic. How do you provide a game experience that pushes players to perfect their technique without discouraging them? Our guests will lift the veil on this delicate balancing act.
• Théo Caselli, combat designer (Sifu), Sloclap (FR)
• Sandro Dall'Aglio, game designer, Digital Kingdom (CH)
• Jordan Layani, creative director (Sifu) and founding member of Sloclap (FR)
• Benjamin Vurlod, artistic director, Digital Kingdom (CH)
Moderation: David Javet, narrative designer & co-founder of the GameLab UNIL-EPFL
NIFFF Extended, Imaging The Future